UK-based Hi-ReS! (Handsome information – Radical entertainment Systems), founded in 1999 by Alexandra Jugovic and Florian Schmitt, have been creating amazing award-winning websites for the film, TV, music and marketing industries for a few years now. Some of their sites, like Requiem for a Dream and Donnie Darko, I mention in my article about ‘Filmmakers That Think Outside the Film‘ over at Lance Weiler’s WorkBookProject. Here is a listing of some of the sites they’ve worked on:
Any day now a book (with DVD), Hi-res!: Amantes sunt Amentes, detailing their projects will be published. You can preorder at: Amazon UK and Amazon US. Great stuff!
That got your attention. Playwright and screenwriter Jason Grote’s new play, 1001, is set to premiere in New York on October 22nd. Jason has done what not many playwrights have done (that I know of — tell me if not!) and created a fictional newspaper for the play, with links to a diegetic blog and a wiki. Although it isn’t an ARG, it certainly plays with the idea of creating a fictional universe as a precurser to the live experience.
Those who have attended one of my presentations over the last few years will recall Peter Greenaway’s multi-platform project: The Tulse Luper Suitcases. One part of this massive work is the online game Tulse Luper Journey. Here is some info about the TLS and the TLJ from the game’s site:
Tulse Luper is the lead character in an ambitious series of projects initiated by film director Peter Greenaway.
So far, the project includes three feature films, a series of DVD’s, travelling exhibitions, books, publications and this online game produced by Submarine.
These are all part of a growing universe of stories, facts, fiction, history and drama based on the adventures of a man who spent most of his live as a prisoner – mistaken for someone important, a spy, a lover, an artist, a writer and an observer.Â
Greenaways statement that “cinema is dead” calls for new ways of communicating ideas. This game is part of the search for a crossover format that breaks the boundaries and rules that have been imposed by film, theatre, books, games and other traditional media.
Created by developers, artists and students from around Europe, The Tulse Luper Journey explores new boundaries of online interactive media.
The online game finishes on October 15, so all those “researchers” out there are prompted to hand in their findings pronto.