Due to space constraints in the print essay, I didn't acknowledge the people I wanted to. I would firstly like
to thank Henry Jenkins and Mark Deuze for initiating the issue and including my essay! Next I want to thank my reviewers: I implemented your recommendations and appreciated your kind words.
A big thankyou to the members of the Georgetown Narrative listserv for your generous assistance in finding theories to capture dual
address narratives. And lastly I want to thank ARG designers Evan Jones, Brooke Thompson, Jane McGonigal and 42 Entertainment. The
publication of your ideas helped me confirm and develop the notion of player-created tiers and tiering in general.
Bibliography
Please note: this bibliography is for the websites and writing referenced in this online augmentation. Though
there are some repeated references, this is not the bibliography from the essay in Convergence. And for those with a keen eye, you'll see I haven't finished putting ALL the websites I reference in this minisite yet. I'll get there.
42 Entertainment (n.d.) 'How we see things' 42 Entertainment, URL (consulted 25 January 2007): http://www.42entertainment.com/see.html
ABC (2002) 'Push Nevada: The Game' WebArchive.org, URL (consulted 26 January 2007): http://web.archive.org/web/20021208094458/abc.abcnews.go.com/primetime/push/game.html
ABC (2006) 'Inside the Experience' InsidetheExperience.org, URL (consulted 26 January 2007): http://www.insidetheexperience.com/
ARGNetcast (2007) 'Episode 42: Live from Pasadena!' 3 December 2007 ARGNetcast.info, URL (consulted 5 January 2008): http://www.argnetcast.info/archives/477
Brown, J. (2001) 'Paranoia for Fun and Profit' 10 Aug Salon.com, URL (consulted 26 Jan. 2007): http://archive.salon.com/tech/feature/2001/08/10/majestic/index.html
Caillois, R. (2001) Man, Play, and Games, University of Illinois Press, Chicago.
ChessPieceFace (2002) 'Lockjaw Timeline' 15 March Max15degrees.com, URL (consulted 26 January 2007): http://jawbreakers.max15degrees.com/timeline.html
Clark, B. (2007) 'Based On Actual Events' 28 December Schmeldritch.com, URL (consulted ): http://www.schmeldritch.com/2007/12/based-on-actual-events.html
Cloudmakers (2001) Cloudmakers listserv. 11 April, URL (consulted 26 January 2007): http://games.groups.yahoo.com/group/cloudmakers
Cloudmakers (2001), URL (consulted 26 January 2007): http://www.cloudmakers.org
Deaddrop (n.d.), URL (consulted 26 January 2007): http://www.deaddrop.us/
Dennis (2007) 'Cloverfield Clues' CloverfieldClues.Blogspot.com, URL (consulted 04 January 2008): http://cloverfieldclues.blogspot.com/
Enigma, B. (2003) 'Story So Far' NetNinja.com, URL (consulted 26 January 2007): http://metacortex.netninja.com/my_notes/history.html
Fabulich, D. and Phillips, A. (2001) ‘The Journey’, Cloudmakers.org, URL (consulted 26 January 2007):
http://www.cloudmakers.org/journey/
Fireflies (2004) Fireflies, URL (consulted 26 January 2007): http://ilb.extrasonic.com
Gaudiosi, J. (2006) 'The Hollywood Byte #16: ABC Finds New Lost Game' 27 April Yahoo!Games, URL (consulted 26 January 2007): http://videogames.yahoo.com/feature/the-hollywood-byte-16-abc-finds-new-lost-game/454019
Gibson, G. (2006) 'Comment on Deep Water' 26 Jan Deus Ex Machinatio, URL (consulted 21 January 2008): http://www.deusexmachinatio.com/deus_ex_machinatio/2006/01/deep_water.html#comments
GMD Studios (2007) 'Whiteboard' 1 November 2007 SentryOutPost.com, URL (consulted 10 January 2008): http://www.sentryoutpost.com/wiki/index.php?title=Whiteboard
Hon, D. (2001) ‘The Trail v9.0.’ 25 July Cloudmakers.org, URL (consulted 26 January 2007): http://www.cloudmakers.org/trail/
Hon, A. (2001b) ‘META: The Guide: A Walkthrough to the Game’ 19 April Cloudmakers – Moderated,
URL (consulted 26 January 2007): http://movies.groups.yahoo.com/group/cloudmakers-moderated/
message/34
Jones, E. (2007a) 'Re: copy of ppt.' 29 January 2007 Personal Email
Jones, E. and Christy Dena (2007b) 'Ep 102: Interview with Evan Jones' 23 October 2007 UniverseCreation101.com, URL (consulted 24 October 2007): http://www.universecreation101.com/2007/10/23/ep-002-evan-jones-interview
Konamouse (2007) Post in 'Chaotic Fiction' 20 July Forums.UnFiction.com, URL (consulted 15 August 2007): http://forums.unfiction.com/forums/viewtopic.php?p=358085&sid=9d17eb154d571a86b10bd1d1ba5b1be6#358085.
Live Planet (2007) 'Projects' LivePlanet.com, URL (consulted 26 January 2007): http://www.liveplanet.com/projects.asp
Live Planet (2002) 'Enoch Push Dialect listserv' Yahoo!Groups, URL (consulted 26 January 2007): http://groups.yahoo.com/group/enochpushdialectic/
Luke (2006) Post in 'ReGenesis Series 2' 27 Febuary Forums.UnFiction.com, URL (consulted 26 January 2007): http://forums.unfiction.com/forums/viewtopic.php?p=222113&sid=4a11a96f6a6cf9f16701b90d995bc1d4#222113
McGonigal, J. (2003a) ‘“This Is Not a Game”: Immersive Aesthetics and Collective Play’, paper presented
at MelbourneDAC: The 5th International Digital Arts and Culture Conference, Melbourne, 19–23 May.
McGonigal, J. (2003b) ‘A Real Little Game: The Performance of Belief in Pervasive Play’, paper presented
at Digital Games Research Association ‘Level Up’ Conference, The Netherlands, 4–6 November.
McGonigal, J. (2005) ‘I Love Bees: A Buzz Story’, paper presented at AD: TECH, San Francisco, 25–7 April.
McGonigal, J.E. (2006) This Might Be a Game: Ubiquitous Play and Performance at the Turn of the Twenty-
First Century, PhD thesis, University of California, Berkeley.
McKinney-Silver. “Art of the H3ist: An Audi Project.” (2005) Mc-Kinney-Silver.com, URL (26 Jan. 2007): http://www.mckinney-silver.com/A3_H3ist/
Metaurchins (2006) Project Mu Archives. OR: Unfiction Inc.
Miller, C.H. (2005) Digital Storytelling: A Creator's Guide to Interactive Entertainment, Focal Press, Massachusetts
Mind Candy Design (n.d.a) ‘Perplex City Story So Far’, PerplexCity.com, URL (consulted 26 January 2007):
http://story.perplexcity.com/catchup.html
Mind Candy Design (n.d.b) ‘Perplex City Leaderboard’, PerplexCity.com, URL (consulted 26 January 2007):
http://www.perplexcity.com/leaderboard/
Mind Candy Design (n.d.c) ‘Perplex City Walkthrough’, PerplexCity.com, URL (consulted 26 January 2007):
http://www.perplexcity.com/walkthrough/
Mittell, J. (2006) 'Lost in an Alternate Reality', Flow, Vol 4, Issue 7, URL (consulted 26 January 2007): http://jot.communication.utexas.edu/flow/?jot=view&id=1927
The Namaste (2006) 'Lost Game: The Namastae' 27 April 2006 Yahoo! Groups, URL (consulted 26 January 2007): http://games.groups.yahoo.com/group/LostGame
Örnebring, H. (2007) 'Alternate Reality Gaming and Convergence Culture: The Case of Alias', International Journal of Cultural Studies, 10, pp. 445-462.
Perplex City wiki (2005), URL (consulted 26 January 2007): http://perplexcitywiki.com
Perplexorium (2006) URL (consulted 26 January 2007): http://www.perplexorum.com
Phillips, A. (2006) 'Deep Water' 26 January Deus Ex Machinatio.com, URL (21 January 2008): http://www.deusexmachinatio.com/deus_ex_machinatio/2006/01/deep_water.html
Phillips, A. and Adam Martin (2006b) ‘Business Models’, in Adam Martin and Tom Chatfield (eds) 2006 Alternate
Reality Game White Paper: 49-57.
Rowan (2004) 'The Haunted Apiary Guide' Wonderweasels.org, URL (consulted 26 January 2007): http://www.wonderweasels.org/apiary/guide.htm
Sapagoo (2004) ‘Quickphones’ 20 September Unfiction.com, URL (consulted 26 January 2007): http://www.unfiction.com/~sapagoo/qlphone.html
Senderhauf, M. (aka varin) (n.d.) 'Chasing the Wish Guide' Varin.org, URL (consulted 26 January 2007): http://www.varin.org/ctw/Guide/start.html
Stacey, S. (aka SpaceBass) (2002) LockJaw Trail' 1 May Max15Degrees.com, URL (consulted 26 January 2007): http://jawbreakers.max15degrees.com/
Stacey, S. (aka SpaceBass) (2006) 'UnDefining ARG' 10 Nov UnFiction.com, URL (consulted 12 Dec 2006): http://www.unfiction.com/compendium/2006/11/10/undefining-arg/
The Bruce (2004) ‘Plot Timeline’ the bruce.net, URL (consulted 26 January 2007): http://www.thebruce.net/ilovebees/
The Bruce (2006) The Ocular Effect ARG Wiki 18 July, URL (consulted 26 January 2007): http://oculus.wikibruce.com/page/Home
Thompson, B. (2004) ‘I Love Bees Quickstart Guide’ Mirlando.com, URL (consulted 26 January 2007):
http://mirlandano.com/quickstart.html
Thompson, B. (2006a) ‘ARG & Stats’, personal email to Christy Dena, Received March 5th, 2006.
Thompson, B. (2006b) ‘Understanding your Audience’, in Adam Martin and Tom Chatfield (eds) 2006 Alternate
Reality Game White Paper: 43–7. [Note: Thompson was incorrectly credited as an editor of the
white paper and so has not been credited as such here.]
Waite, J. (2006) 'ReGenesis - Season Two to Debut' 19 March ARGN.com, URL (consulted 26 January 2007): http://www.argn.com/archive/000395regenesis_-_season_two_to_debut.php
Xenophile Media (2006) ‘ReGenesis Discussion’ ReGenesistv.com, URL (consulted 26 January 2007): http://www.regenesistv.com/discuss/
Xenophile Media (2006) 'Science Sucks', URL (consulted 14 September 2006): http://www.sciencesucks.com/ [Accessible by players during gameplay only]
Yanka (n.d.) ‘Perplex City Story Timeline’ Tranzed.net, URL (consulted 26 January 2007): http://www.tranzed.net/project_syzygy/StoryTimeline.htm
Yanka (n.d.) ‘Characters’ Tranzed.net, URL (consulted 26 January 2007): http://www.tranzed.net/lastcallpoker/Characters.htm
Yanka (n.d.) ‘Characters’ Tranzed.net, URL (consulted 26 January 2007): http://www.tranzed.net//project_syzygy/Characters.htm
Yahoo!7. Lost Ninja. 2006. http://au.blogs.yahoo.com/lostninja (26 Jan. 2007).
Zalk, B. (2006) Steeple Media, URL (consulted 26 January 2007): http://www.steeplemedia.com