Online Augmentation to
'Emerging Participatory Culture Practices:
Player-Created Tiers in Alternate Reality Games'
by Christy Dena

Main Page > Tiering: Levels > Tiering: Types > RESOURCES: SOURCES > Resources: Types > Resources: Fictional > Summary > Bibliography

2. ARG GamePlay Resources

It is not the task of this online augmentation to duplicate what is in the journal essay. I will say that the argument I put forward is that the majority of 'participants' in large-scale ARGs experience the content ARG players create rather than that of the ARG designers. Although players do create content that contributes directly to the core ARG content, most of that ARG-player content experienced for massive audiences are their gameplay resources. So, although I cannot explain here WHY ARG players create these resources, or WHY the majority of ARG (passive) audiences need and at times prefer player-created content (because these are addressed in the essay), I can explain more about ARG gameplay resources.

ARG Gameplay Resources Taxonomy
SOURCE TYPES: Puppet-Master, ARG Community, Game-specific Community, Individual Players, Non-ARG Communities & Sites
MEDIA TYPES: forums, blogs, listservs, IRC, wikis, other website forms and podcasts
RESOURCE TYPES: Tools, Orientations or Tutorials, Asset Aggregation, Interaction, Recaps, Anachrony Audits, Character Charts, Guides
FICTIONALITY STATUS: Diegetic (also termed ingame, incharacter, instory, inworld), Meta/out-of-game (OOG)


The following are examples of ARG Gameplay Resources listed according to the values of the taxonomy chart. Some are cited in the essay and some are not. In many cases, it the same information reframed according to the values. Once again, please note it is not a comprehensive listing.

2.1 Source Type

The various creators of gameplay resources are: PMs; ARG community; game-specific community; individual players; and an existing property community.

2.1.1 Puppet-Master

An ARG designer is known as a 'puppet-master' or PM. PM-created resources are, when compared to player-created resources, in the minority. This is due to a number of factors, including ARG verisimulate discussed in the journal essay. It should be noted too that most of the game-play resources created by PMs have been for large-scale ARGs that target ARG and non-ARG players. This shows an effort to target audiences according to player expertise. Table 3 shows examples of PM-created resources, listed according to media type.

Table 3. PM-Created Gameplay Resources according to Media Type
MEDIA TYPE ARG EXAMPLES
BLOGS Art of the Heist (Campfire, GMD Studios, McKinney-Silver, 2005)
Eldritch Errors: Scream in the Mountains (GMD Studios, 2007)
The Lost Experience (ABC, Channel 4, Yahoo!7, 2006)

Perplex City (Mind Candy Design, 2005-2007)
Jericho ARG (CBS, 2008)
'Stolen A3'
'Story Thus Far'
'Speaker' (ABC, 2006), 'The Other Girl' (Channel 4, 2006) and 'Lost Ninja' (Yahoo!7, 2006)
Story So Far/CatchUp blog
Jericho ARG blog
FORUMS Art of the Heist (Campfire, GMD Studios, McKinney-Silver, 2005)
Eldritch Errors: Scream in the Mountains (GMD Studios, 2007)
The Ocular Effect (Matt Wolf & Xenophile Media, 2006)
Perplex City (Mind Candy Design, 2005-2007)
ReGenesis Extended Reality Game I (Xenophile Media, 2005)
ReGenesis Extended Reality Game II (Xenophile Media, 2006)
Art of the H3ist forum
Sentry OutPost Forums
Ocular Effect Forum
Perplex City Forums: one, two
ReGenesis ERG I Forum
ReGenesis ERG II Forum
WIKIS Eldritch Errors: Scream in the Mountains (GMD Studios, 2007) Sentry OutPost Wiki
LISTSERVS Heroes Evolutions (was Heroes 360) Season 1 (NBC, 2007)

Push, Nevada (LivePlanet, 2002)
Listserv through sign-up at ingame website: PrimaTechPaper (NBC, 2007)
Enoch Push Dialectic listserv [Thompson (2007) says listserv was most probably set up by the PMs.]
PODCASTS Perplex City (Mind Candy Design, 2005-2007)
ReGenesis Extended Reality Game II (Xenophile Media, 2006)
Perplex City Story So Far Podcast (also through iTunes)
ReGenesis II ERG: no-longer online (was through iTunes)
OTHER: WEBSITES Heroes Evolutions (was Heroes 360) Season 1 (NBC, 2007)
Heroes Evolutions (was Heroes 360) Season 2 (NBC, 2007)
The Lost Experience (ABC, Channel 4, Yahoo!7, 2006)
The Lost Experience (ABC, Channel 4, Yahoo!7, 2006)
Perplex City (Mind Candy Design, 2005-2007)
Heroes Evolutions Season 1 Walk-Through (NBC, 2007a)
Heroes Evolutions Season 2 Walk-Through (NBC, 2007b)
Rachel Blake's 'Recap' (ABC, 2006)
The Other Girl's 'Timeline'/Walk-Through (Channel 4, 2006)
Perplex City ‘Walkthrough' (Mind Candy Design, 2005)

2.1.2 ARG Community

ARG community gameplay resources refers to resources created for a particular ARG within an existing ARG community. At present there are two main ARG community sites -- Alternate Reality Gaming Network and Unfiction -- which formed during the 2002 ARG Lockjaw (Thompson, 2006a). ARG Community resources include threads in unfiction forums, Immersion Unlimited and Deaddrop. Community sites utilise, due to the collaborative nature of the software, forums, wikis, and IRC (internet-mediated chat). Although not indicated here in the short listing I've provided in table 4, ARG community resources are in the majority (particularly for forums).

Table 4. ARG Community-Created Resources according to Media Type
MEDIA TYPE ARG ARG COMMUNITY RESOURCE
FORUMS Art of the Heist (Campfire, GMD Studios, McKinney-Silver, 2005)
Eldritch Errors: Scream in the Mountains (GMD Studios, 2007)
I Love Bees (42 Entertainment, 2004)
The Lost Experience (ABC, Channel 4, Yahoo!7, 2006)
Metacortechs (various, 2003)
Monster Hunt Club (ARG Studios, 2007)
Push, Nevada (LivePlanet, 2002)
Perplex City (Mind Candy Design, 2005-2007)
ReGenesis Extended Reality Game I (Xenophile Media, 2005)
Heroes Evolutions (was Heroes 360) (NBC, 2007-8)
Jericho ARG: Tom Tooman (CBS, 2007-8)
UnFiction UnForums
UnFiction UnForums
UnFiction UnForums
UnFiction UnForums
UnFiction UnForums
UnFiction UnForums
UnFiction UnForums
UnFiction UnForums
UnFiction UnForums
UnFiction UnForums
UnFiction UnForums
Art of the H3ist Forum
Eldritch Errors Forum
I Love Bees (The Haunted Apiary) Forum
The Lost Experience Forum
Metacortechs Forum
Monster Hunt Club Forum
Perplex City Forum
Push, NV Forum
ReGenesis I ERG Forum
Heroes Evolutions Forum
Tom Tooman ARG (Jericho) Forum
WIKIS Art of the Heist (Campfire, GMD Studios, McKinney-Silver, 2005)
Aware (various, 2004)
Deaddrop
Deaddrop
Art of the H3ist wiki
Deaddrop Aware wiki
BLOGS Perplex City (Mind Candy Design, 2005-2007)
Perplex City (Mind Candy Design, 2005-2007)
UnFiction
UnFiction
UnFiction Perplex City blog
'Perplex City in 60 Seconds' blog

2.1.3 Game-Specific Community

A game-specific community is one in which a group of players of a specific game create resources for that game only. They sometimes assign themselves a name. The 'Cloudmakers', for instance, emerged out of The Beast and is the name of a yacht featured in the ARG. But the Cloudmakers have also played other games under that title. In his academic paper on the subject, Jeremy Reynolds lists a few player groups and their ARGs: 'Cloudmakers' for The Beast, 'Retrievers' for Art of the Heist (which was actually assigned by the PMs); 'Beekeepers', 'Crewmembers' and the 'Sleeping Princess Army' for I Love Bees (Reynolds, 2006). 'The Namastae' is the community name for a group of The Lost Experience (ABC, 2006) players. It was decided by a poll in the Lost Experience listserv, in May 2006.

Table 5. Game-Specific Community-Created Resources according to Media Type
MEDIA TYPE ARG PLAYER GROUP RESOURCE
LISTSERVS The Beast (Microsoft Game Studio, 2001)

The Beast (Microsoft Game Studio, 2001)

Lockjaw (Andy Aiken, Bruce Cain, Clay Chiment, Derek Jensen, Brooke Thompson and Krystyn Wells, 2002)

Lockjaw (Andy Aiken, Bruce Cain, Clay Chiment, Derek Jensen, Brooke Thompson and Krystyn Wells, 2002)

The Lost Experience (ABC, Channel 4, Yahoo!7, 2006)
Cloudmakers

Cloudmakers

Jawbreakers


Jawbreakers


The Namastae
Cloudmakers listserv (2001) [created by Cabel Sasser (McGonigal, 2003) on 12th April 2001]
Cloudmakers listserv - moderated (2001) [created by Dan Hon? on 18th April 2001]
Jawbreaker listserv (2002) [created by Steve Peters (vpisteve) on 9th Feb 2002]

Jawbreaker listserv - moderated (2002) [created by Steve Peters (vpisteve) on 9th Feb 2002]

Lost Game: The Namaste (2006) [created by Cloudmaker Johnny J. Young on 27th April 2006]
WIKIS I Love Bees (42 Entertainment, 2004)
Perplex City (Mind Candy Design, 2005-2007)
Fireflies
no name
Fireflies I Love Bees wiki
Perplex City wiki
OTHER WEBSITES The Lost Experience (ABC, Channel 4, Yahoo!7, 2006)

Metacortechs (various, 2003)
The Namastae
Metaurchins
The Lost Experience Trail [Yahoo txt file]

Metacortechs Trail [No-longer online]

2.1.4 Individual Players

Individual players also create resources, usually general webpages and sometimes blogs and wikis. These forms of textual production, Guides, Primers, Timelines, are considered interpretations and personal expressions that are single-voiced. This is why they are attributed to a single author, and are usually housed on the author’s own server.

Table 6. Individual-Player-Created Resources according to Media Type
MEDIA TYPE ARG PLAYER RESOURCE
BLOGS Perplex City (Mind Candy Design, 2005-2007) Dark Blaze Glimpse my Mind* (* Perplex City was Project Syzergy)
WIKIS The Dark Knight (42 Entertainment, 2007-2008)
I Love Bees (42 Entertainment, 2004)
Monster Hunt Club (ARG Studios, 2007)
The Ocular Effect (Matt Wolf & Xenophile Media, 2006)
Sammeeeees (Jan Libby, 2006)
World Without Oil (various, 2007)
Brian Enigma
Geoff May (aka The Bruce)
Geoff May (aka The Bruce)
Geoff May (aka The Bruce)
Patmo
Geoff May (aka The Bruce)
The Dark Knight wiki
I Love Bees wiki
The Monster Hunt Club wiki
The Ocular Effect wiki

Sammeeeees wiki
WWO wiki
WEBSITES Acheron (various, 2003)
Chasing the Wish (Dave Szulborski+, 2003)

I Love Bees (42 Entertainment, 2004)
I Love Bees (42 Entertainment, 2004)
I Love Bees (42 Entertainment, 2004)
Lockjaw (Andy Aiken, Bruce Cain, Clay Chiment,
Derek Jensen, Brooke Thompson and Krystyn Wells, 2002)


Metacortechs (various, 2003) [Before Matrix Revolutions]
Perplex City (Mind Candy Design, 2005-2007)
Perplex City (Mind Candy Design, 2005-2007)
Perplex City (Mind Candy Design, 2005-2007)
Sammeeeees (Jan Libby, 2006)
Urban Hunt (Dave Szulborski +, 2004)
Dee Cook (aka Addlepated)
Michelle Senderhauf (aka varin)
Brian Enigma
Geoff May (aka The Bruce)
Rowan
Steve Peters (aka vpisteve)
Steve Peters (aka vpisteve)
Sean Stacey (aka SpaceBass)
ChessPieceFace
Brian Enigma
Brian Enigma
Seej
Yanka
unknown
Konamouse
RobMagus
Acheron website
Chasing the Wish Guide

I Love Bees wiki
I Love Bees Plot Timeline
The Haunted Apiary Guide
Jawbreakers Quickstart Instructions
Jawbreakers Guide
Lockjaw Trail

Lockjaw Timeline
Metacortex Puzzles
Metacortechs Primer
Perplex City Introduction
Perplex City Story Timeline
Perplex City puzzle site Billion 2 One
Sammeeeees Trail with Pics
Urban Hunt Guide

I would have to say that ARG-player resources appear to have remained fairly consistent in their content and appearance. Some recent variations, however, include Konamouse's 'trail' for Jan Libby's Sammeeeees (2006). As you can see from figure X, player 'Konamouse' has utilised different software:

Figure 9. Screenshot of Konamouse's Sammeeeees Trail

2.1.5 Non-ARG Community

Due to the popularity of ARGs and any work that appears to be an ARG, there are many gameplay resources being created in existing community sites dedicated to a non-ARG but extant entertainment properties and in individual sites. For example, the Metacortechs ARG extends the The Matrix property but gameplay resources were created by players in existing Matrix fansites such as MatrixFans forum for Metacortechs; the same with the SuperHeroHype forum The Dark Knight ARG and Cloverfield Clues by Dennis (2007) for Cloverfield.


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Created: 24 Sep, 2007
Last Updated: 9 Feb, 2008
Author: Christy Dena